
The best part about having the real deal instead of just the playstation ports of Neo-Geo games is the fact that there is no load times and of course you don't get the ever popular complaint, "It's not arcade perfect". After playing the original games on the classic hardware for a while, it's strange how even the best emulated versions of the games can't get it exactly right to the original. You would think with the advancement of technology that they could easily duplicate the game over to new hardware but time and time again this still seems to be a great feat to overcome.
For an example the new PS2 version of KOF '98 found on the KOF '98 UM game has load times unlike the original, It's not like the game is that large a size even, I mean it was made back in 1998. Even though a difference like that doesn't effect the actual game play of the game but it does make it inferior to the original made a decade ago. So far the best emulated experience of Neo-Geo games I found is with PC emulation and well "Duh" of course since your running an actual copy of the original game but not all emulators do it justice. I find Kawaks to handle controller inputs very poorly compared to Mame or Final Burn and even Justin Wong mentioned that he wouldn't MM on a PC copy of X-men vs Street Fighter due to the fact that arcade emulation is prone to controller malfunction.
Some time soon I'll touch on my expected trip to Seattle and further insight to what's out there for arcades nowadays.
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